Tuesday, June 3, 2014

It’s the Software not the Hardware, Stupid

Here we go again. Analysts and investors worked themselves into a frenzy leading up to Apple’s WorldWide Developers Conference (WWDC) yesterday with visions of iWatches, large screen iPhone 6’s and new AppleTV’s dancing in their heads.

When none of those materialized, they expressed disappointment. Despite the fact that those were very unrealistic expectations for a Developer’s Conference, and Apple hasn’t talked hardware at WWDC in years (since they switched to a September launch cycle for iPhone). At WWDC, the focus is understandably on software, not hardware.

But this leads to the need to debunk a common myth – that Apple’s success hinges on dramatically superior hardware design.

Yes, Apple remains a leader in design, and certainly has not lost its Mojo there.  But even the most avid Apple fan-boy cannot look at any Apple IOS device, compare it to its direct Android competitors and conclude that the Apple’s device looks so much better that the price premium is justified. The same is true for hardware specs. Android phones are comparably stylish and the specs are often superior on many dimensions.

What truly differentiates the Apple customer’s experience are the software and services embedded in the Apple ecosystem, tied together with a far superior UI and user experience all the way from purchase through support and finally in resale value.

User experience:  97% customer satisfaction is unheard of in any business, yet that is what Apple is achieving. The User Experience remains the glue that both retains existing customers and attracts new ones from Android and Windows.

Switchers:  In the last year Apple added 130 million new IOS users who had never purchased anything from Apple before. Half of iPhone purchasers in Apple Stores owned an Android device before. That’s stunning because there are still out there 16 times as many Windows users (1.3 billion) as Mac OSX users (80 million), and 5 times as many Android users (1 billion users with 78.9% OS share in 2013) as IOS users (15.5% OS share in 2013), so there is plenty of growth potential left from future switchers. Apple has outgrown the PC industry now in in all quarters since 2005 but one, and in the most recent year-on-year, grew 12% when the PC industry declined 5%.

Under-the-hood improvements: Innovations such as the announced switch from Open GL to Metal are unlikely to get much mention in the press or in analyst reports, but with a benefit of 10x improvement in speed that will allow an iPad to compete now with console games, it is hugely important. This order of magnitude improvement will drive expanded sales of devices (and games) as well as future customer satisfaction. Imagine what will happen when Apple finally opens up a new supercharged AppleTV (with faster A8 (?) processor and Metal instead of Open GL) to third party apps and gaming in the home. Another example is the switch from Objective-C to Swift Programming Language, as well as the biggest improvement yet for Apple’s SDK, open beta testing program, extensions/widgets and inter-App communication, and other such innovations. When you consider the Apple Store carries 1.2 million app titles and has delivered 75 billion app downloads, nurturing the 9 million registered third party developers in its ecosystem with the tools to make even better apps is hugely important in maintaining Apple’s edge in the tasks their devices can perform.

New Integrated Ecosystems: While not unexpected, the HomeKit and HealthKit unifying development tools and corresponding Home and Health apps for IOS and OSX solve real unmet needs and give further reason for more people to switch to Apple devices and retain the current users. These both have far reaching benefits, although IMHO the Health initiative has more potential to “change the world” as it evolves beyond a neat collection of info across apps into a dashboard -- to adding real value through integration with health care providers such as the Mayo Clinic that can notice a problem before you do. HealthKit is far more important than iWatch in accomplishing this. So this new software is a very big deal for Apple.

Payment processing: As I mentioned in this blog in September 2013 (before much was being said on the subject), Apple has the potential to create one of the biggest businesses in the world (rivaling iPhone) by combining TouchID, 800 million accounts with credit cards attached, iBeacon, and 800 million IOS devices in the wild to quickly create a convenient payment processing system that can revolutionize retailing and solve a $190 billion per year problem of credit card fraud. For more on this, see my blog archive.  None of this was mentioned at WWDC, but that’s because Apple does not need the Developer Community to implement this. But in January 2014, Tim Cook said they were very interested in payment processing and my prediction is we will see an announcement of something emerging in this area either later this year or in 2015. Unlike many of the improvements that are free “glue” to cement the ecosystem (but do not contribute revenue directly), this initiative can be a major source of revenue and profit – so analysts and investors should be paying close attention to it as it develops.

Continuity Integration across devices: The Continuity Features such as Handoff syncing work across devices, Airdrop between IOS and Mac, Instant Hotspot and SMS/phone calls on all your devices were described that further give users reasons to own both IOS devices and Macs to get the full benefit are crucial for exploiting the halo effect and switch (or stay) in the Mac OSX environment as well as own iPhones and/or iPads. Family sharing is another feature that will help push the non-Apple devices out of your family’s life.

So bottom line, there was much to celebrate in the announcements at WWDC, and Apple planted many seeds that will bear fruit in terms of improvements that lead to future device sales -- both attracting new converts and well as delighting and retaining those who already have Apple devices. The future looks bright for Apple.

Disclosure: I've owned Apple shares since 1985